Difference between revisions of "Producing 360s"
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* Start a timer - to measure how long it takes and charge accordingly. | * Start a timer - to measure how long it takes and charge accordingly. | ||
* Download all the images into my object2vr folder | * Download all the images into my object2vr folder: client-name/project-name | ||
* Read the imaging in using the sequence definition of images. | * Read the imaging in using the sequence definition of images. | ||
* Remove anything besides for the 360 itself | * Remove anything besides for the 360 itself: | ||
* Images size should match the original, 97% jpeg compression | |||
* userdata | |||
* | |||
* Make sure the rotation goes the right way - part closer to us is the part we'll be dragging. | * Make sure the rotation goes the right way - part closer to us is the part we'll be dragging. | ||
* Produce both swf and html outputs | * Produce both swf and html outputs |
Revision as of 07:36, 10 July 2015
- Start a timer - to measure how long it takes and charge accordingly.
- Download all the images into my object2vr folder: client-name/project-name
- Read the imaging in using the sequence definition of images.
- Remove anything besides for the 360 itself:
* Images size should match the original, 97% jpeg compression * userdata *
- Make sure the rotation goes the right way - part closer to us is the part we'll be dragging.
- Produce both swf and html outputs
- Pack the files in a zip and send using wetransfer
- Send to my hosting so that the customer will have first hand demo.
Ideas for automation:
- Have all of this run using a script on a small aws machine. I wish object2vr had a SASS... Maybe I can talk with them about it???